Binary and Hexadecimal

I wrote this article in 2021 on Hashnode as I was wrapping my head around different spatial referencing systems. I am reposting it here to archive it. Hopefully it helps with understanding the basics that underly spatial grids like [[Bing Tiles]] Here, we will dive into binary and its default representation: hexadecimal. Binary is the core numeral system used in computers. To do anything, your data or lines of code must be transformed into binary....

July 31, 2021 · 5 min · Hamish Gibbs

Cheatsheet: Bitwise Operators

I wrote this article in 2021 on Hashnode as I was wrapping my head around different spatial referencing systems. I am reposting it here to archive it. Hopefully it helps with understanding the basics that underly spatial grids like [[Bing Tiles]] A quick reference for bitwise operators. These operators define the way that computers rearrange bits to perform calculations and represent data. Bitwise operators are supported directly by computer processors to perform calculations and store information in memory....

July 31, 2021 · 4 min · Hamish Gibbs